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IDProjectCategoryView StatusDate SubmittedLast Update
0000138FutureRPFeatures/Raidingpublic2009-04-29 08:132009-11-18 18:21
Reportercyberkilla 
Assigned Tocyberkilla 
PriorityurgentSeverityfeatureReproducibilityN/A
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version1.0.0 
Target Version1.2.0Fixed in Version 
Summary0000138: Add support for Territorial control
DescriptionIt would be nice if guilds could capture various buildings and other structures on the map, gaining benefits from them.

It's not quite the same as players being able to build maps and quests, etc, but it's a compromise.

Examples:
- Capturing the "Transdimensional Gateway" gives a guild control over who is allowed to use it. This allows them to influence the flow of the game for a while.
- Capturing the "Totem of Spirit" gives the guild members access to healing effects.
TagsNo tags attached.
Attached Files

- Relationships
related to 0000109feedbackcyberkilla Raiding should force guild members to travel to raiding location 

-  Notes
(0000290)
cyberkilla (administrator)
2009-04-29 08:18
edited on: 2009-04-29 21:16

The following tasks must be completed to finish this feature:

[#] Create tooltip for territories
[#] Remove old "guild assets" feature
[#] Create DB tables
[#] Add territory listing to guild profiles
[#] Create manager class and callback support for custom territory behaviours
[ ] Make existence of a territory visible on maps
[#] Add handler for raids of type "territory"


- Issue History
Date Modified Username Field Change
2009-04-29 08:13 cyberkilla New Issue
2009-04-29 08:13 cyberkilla Status new => assigned
2009-04-29 08:13 cyberkilla Assigned To => cyberkilla
2009-04-29 08:13 cyberkilla Relationship added related to 0000109
2009-04-29 08:18 cyberkilla Note Added: 0000290
2009-04-29 21:16 cyberkilla Note Edited: 0000290
2009-11-18 18:21 cyberkilla Status assigned => feedback


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