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IDProjectCategoryView StatusDate SubmittedLast Update
0000133FutureRPFeatures/Itemspublic2009-03-31 17:162009-03-31 17:16
Reportercyberkilla 
Assigned Tocyberkilla 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version1.0.0 
Target Version1.2.0Fixed in Version 
Summary0000133: Add support for Weapon Specialisation
DescriptionItems have been split into categories, with weapons being further subdivided into classes. This means that it is viable for a player to gain/lose experience in a particular 'class' of item, improving the effectiveness of the items in question, when equipped.

In summary, if a player attacks constantly with Rifle weapons, or Low Tech/Melee weapons, using those sorts of items will give them a % bonus of the effects of the item.

Over time, experience is lost of it isn't constantly topped up via attacking. This makes it wise to pick a small number of weapon classes and specialise in them!

Sounds interesting!
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- Issue History
Date Modified Username Field Change
2009-03-31 17:16 cyberkilla New Issue
2009-03-31 17:16 cyberkilla Status new => assigned
2009-03-31 17:16 cyberkilla Assigned To => cyberkilla


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